Mage Knight - Miniature Fantasy Battles
What has huge trolls, creepy zombies, brave knights and crazy combat action? It's not The Lord of the Rings. It's Mage Knight and it's all about fantasy battles. Check out this hot new game.
All your troops are on little round dials that have their ratings - attack, defense, speed and special powers. The dials keep track of the attack, defense, speed and special powers so you don't have to worry about it.
You begin with a starter pack of figs. Each figure is a collectible, plastic warrior who's worth points - the more points, the tougher the troop. You and a buddy make groups worth the same number of points and do battle to see who's the master of strategy.
The coolest thing about Mage Knight is how cheap and easy it is. Some games are super complex, expensive and you have to paint your troops before you can use them (like Warhammer.) Mage Knight is ready-to-go, right out of the box - your troopers are pre-painted and the rules are totally easy to learn.
Mage Knight isn't perfect - some warriors are flimsy and can break if you're not careful. Also, most troops can't move and attack, they have to move, then stand around for a turn before they can attack. But everything else is pure goodness.
Mage Knight News FlashWizkids, the peeps who make Mage Knight, dropped some big news at GenCon 2003. They're updating Mage Knight to Mage Knight 2.0 in November 2003. Your old figs will still be playable, which is awesome news, but the best news is that with the new rules, troops can move and attack all at once. This solves the problem of moving a warrior up to the enemy and then getting bashed in the head before you can unleash the smackdown!
How hard is Mage Knight?It'll take about 30 minutes to learn the basics. Then your battles are as challenging as your opponent.
Age Rating: Everyone.
Systems:Plastic figures - no computers required.