Lost in Shadow :: Wii Game Review
A beautiful game where the focus is on manipulating and moving in the shadows. But you can have too much of a good thing, read more in our review!
Lost in Shadow is a very original and beautiful game from Hudson. The game is essentially a puzzle platformer. You play as a shadow boy who is helped by a sprite to manipulate objects in the "real" world so that their shadows will allow the boy to continue traveling up a huge tower.
There is very little in terms of story in the game. A captured boy at the top of the tower gets his shadow removed. The shadow is then tossed all the way to the bottom of tower and wakes up, only to have no memories. On the way up, the shadow will regain memories, increasing its weight, which acts as health in the game.
The Wiimote pointer controls a sprite that can manipulate various objects and change how their shadow is cast. In order to proceed, you must find three monitor eyes hidden in each of the game's 60 levels.
Tricks of Light
Overall, the game is very interesting and is worth experiencing. However, the story is very light and gives no real motivation to keep playing the game. Most of the game's tricks are revealed early on, making the majority of gameplay pretty boring. There is some sword fighting, but even this is simple and dull.
About half way through the game, you will gain the ability to travel in the "real" world for a limited time. This makes the puzzles a bit more complex and interesting, but even then, since you can basically die without penalty, the challenge isn't quite there.
The game comes off as long and easy, which is not usually a good thing as the puzzles start to feel more like chores. However, the mechanics of the game, the music, and art is really awesome and definitely makes the game worth a second look. If only there was a compelling story to tie everything together and to make the game more interesting to play through...
ESRB Rating: E 10+