Magic: The Gathering: Guildpact Expansion Set Review
Courtesy of Wizards
Magic: The Gathering is the original dueling card game and it's all about powerful wizards battling with spells, creatures and magical artifacts. Guildpact is the second expansion to feature the new guilds and crazy color-combos in the 165-card set. We have the 411 on the new combos, new powers and new Theme Decks in our review!
Treachery, Teamwork and new Guildpact Powers!
Guildpact is all about taking the five colors
and teaming them up in wacky new ways with new powers. The team-ups are called guilds
and here they are.
Gruul - Green and Red team up to bring you the biggest creatures ever!
Izzet - Blow your opponent apart with powerful Red and Blue spell cards.
Orzhov - Use Black and White cards to cripple your opponent and slowly crush them.
There are also new powers
you can unleash! Check 'em out here.
Bloodthirst - Creatures with Bloodthirst get stronger if you damage an opponent before you summon them.
Haunt - These ghosty cards come back to haunt something when they get used.
Replicate - These cards let you pay more Mana to use their powers more than once!
Guildpact Theme Deck Reviews
This new expansion
comes with three new Theme Decks
to let you unleash the power of the guilds. Here they are, and our reviews
Code of the Orzhov
Powerful Powers and Wicked Combos in Guildpact
Say it with me, Gruul
! It combines the huge creatures
and fast Mana
of Green with the super attack cards of Red for some serious opponent squishing
! Izzet is fun cuz they're all about blasting stuff
and wacky artifacts. Replicate
is great too, especially for decks
that have lots of Mana so you can use one card three or four times at once!
Guildpact Flaws and Weaknesses
, ick, this power is