| Code |
Bonus |
| motherlode |
Get 50,000 simoleans. |
| letterBox # |
Adds a letterbox effect to the view. (# = 0.0 to 0.4) (require postprocessing on) |
| boolprop constrainFloorElevation false |
Lets you change elevation of floor tiles. |
| deleteAllCharacters |
Neighborhood view only, removes every Sim from the neighborhood. |
| vignette # # # |
Blurry bits at the edge of the screen. (# = 0.0 to 1.0) (require postprocessing on) |
| RoofSlopeAngle (15-75) |
Changes the slope angle of a roof. |
| clear |
Clears all cheat codes on the screen, but they're still in effect. |
| exit |
Closes cheat window. |
| vsync off |
Decreases game performance but improves graphics. |
| boolprop constrainFloorElevation true |
Disables the ability to change elevation of floor tiles. |
| expand |
Grow or shring cheat window. |
| kaching |
Get 1,000 simoleans. |
| boolProp testingcheatsenabled true/false |
If set to true ALL other cheats work. |
| boolprop ShowLotPackageFilename (True/False) |
Neighborhood view only, shows filename of house when lot is highlighted. |
| vsync on |
Improves game performance but decreases graphics. |
| bugJarTimeDecay off |
Keeps Firefiles alive forever. To deactivate the cheat, type "on" intead of "off" in the same cheat. |
| autopatch (on/off) |
Lets you know if theres a patch. |
| help -all |
List cheats. |
| filmGrain # |
Makes the screen grainy. (# = 0.0 to 1.0) (require postprocessing on) |
| StretchSkeleton |
Makes your sims bigger or smaller. |
| moveobjects (on/off) |
Moves objects and deletes things you couldn't before. |
| TerrainType (desert/temperate) |
Neighborhood view only, toggles between the two terrain types. |
| slowmotion |
Puts the game in slow motion. Enter any number that 0 through 8 (0=fastest and 8=slowest). |
| boolprop lotTerrainLighting (True/False) |
Set to false and lots will not light up when highlighted in neighborhood. |
| boolprop locktiles (True/False) |
Set to false to place floor tiles outside lot. |
| boolprop displayNeighborhoodRoadsWithModel (True/False) |
Set to false to remove bridges from neighborhood. |
| boolprop lotTerrainPaints (True/False) |
Set to false to remove floorpainting on lot. |
| boolprop displayNeighborhoodProps (True/False) |
Set to false to remove props like rocks and towers from neighborhood. |
| boolprop objectShadows (True/False) |
Set to false to remove removes shadows on objects outside house. |
| boolprop lotWater (True/False) |
Set to false to remove removes water (ponds) from lots. |
| boolprop displayNeighborhoodRoads (True/False) |
Set to false to remove roads from neighborhood. |
| boolProp guob (True/False) |
Set to false to remove shadows on objects inside house. |
| boolprop displayNeighborhoodWater (True/False) |
Set to false to remove water from neighborhood. |
| boolprop displayLotImposters (True/False) |
Set to false to removes house graphics from neighborhood. |
| boolprop displayNeighborhoodFlora (True/False) |
Set to false to removes trees/plants from neighborhood |
| boolprop displayLookAtBoxes (True/False) |
Set to true and blocks appear on Sims faces and on parts where Sims look at. |
| boolprop carsCompact (True/False) |
Set to true and cars will have more detail in neighborhood. |
| boolprop renderSelectedSimLevel (True/False) |
Set to true and walls will no longer cut away from selected Sim. |
| boolprop allObjectLightsOn (True/False) |
Set to true to light up objects continuously instead of only when used. |
| boolProp displayPaths (True/False) |
Set to true to see the path where the selected Sim walks to. |
| boolprop lotInfoAdvancedMode (True/False) |
Set to true to show lot information. |
| bloom rgb # |
Sitcom flashback blur effect (# = 0.0 to 1.0) (require postprocessing on). |
| boolProp simShadows (True/False) |
Toggle shadows on/off for Sims. |
| aging off |
turn off aging. |
| aging on |
turn on aging. |
| faceBlendLimits (on/off) |
turns off facial bounding limitations. It prevents the normal corrections the game will make for two parents with very different facial structures. |
| boolProp enablePostProcessing false |
Turns Postprocessing off. |
| boolProp enablePostProcessing true |
Turns Postprocessing on. |
| boolprop allow45degreeangleofrotation true |
Use your , & . keys to rotate the objects. It allows you to put objects on angles. |
| intProp maxNumOfVisitingSims 8 |
You can invite more people to your parties. |
| boolProp snapObjectsToGrid true/false |
You can place objects outside the grid. |
| social_debug |
You can tell what social reaction will happen before you do it. |