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Dennis Presnell Interview (pg. 2)

If you've ever wanted to get into the game business, 3D Game Artist, Dennis Presnell is dishing it up on what it takes, what it's like and what he does. Check it out!

Gary: How did you get into the business of making games?
Dennis: I took a risk and turned in an application to Interplay as a game tester. I was accepted so I took another big risk, quit my current job and took a lower-paying job as a game tester. I started as a tester and, after a little less than two years, became a senior level tester before I moved on to a designer internship at Black Isle. I had that for a few months and now, a few years later, I'm an artist at Black Isle.

Gary: Whoa, that's pretty risky to leave a good job like that. Okay, the big question is how much money do you make?
Dennis: It can be really low for entry level, depending on your experience level and skill. I started out at less than $30,000 US a year. As you gain more experience and skills, there are some artists in senior positions who earn as much as $80-90,000 US per year. Starting as a game tester I was making very little money, it's a job that doesn't pay much. I'm not absolutely positive what industry standard is for a mid-level artist.

Gary: What's it like working for a game company?
Dennis: This place is full of great people, but some of the strangest people that you'll ever meet. From outside the industry you might expect us to look or behave like the comic book guy from The Simpsons. There is a little bit of that, but most of the people in the game industry are just regular people who like games.

The game community is very small. Every company you go to, you'll know someone there. A lot of people at work are friends outside of work. The social scene is kind of like college or high school. It can be a really great place to work and it's really fun, but there's a lot of hard work.

Gary: Do you have any final words for the kids here at Kidzworld?
Dennis: If I had anything to say to kids I'd say, don't think the game biz is out of your reach. If you want to be in the game industry and you're willing to work, there is a place for you. If anyone out there is creative and likes to draw, don't let people tell you that there's no future in it. Keep your feet on the ground but don't turn off your imagination. It can be tough and there are long hours but it's a great place to work and you meet some really great people.

Thanks for chatting with me, Dennis! The game business seems like a really cool place to work, but it sure sounds like a lot more work than you'd expect though.

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    Lynx_The_Lynx
    Lynx_The_Lynx posted in Friends:
    Okay, since I'm a girl and have helped many of my guy friends with this (even though I think they r too young for this but meh whatever), I can give you some advice.  1) Don't be mean or nice. You have to be yourself. Don't be nasty to her to get her to like you (it won't work), nor should you be Mr Nice Guy. Don't be there to carry her bag for her just yet.  2) If you want her attention, be creative. Writing a song is a good idea, but don't dedicate it to her. Just pretend you're aiming it at the general female population of your class. You can tell her that it's for her later, when she's into you. 3) Find out what she likes. Does she play instruments? Does she do sports? Does she fangirl over stuff? Does she play video games? Find out and DISCREETLY get her to know that you like it too, if you do of course. This is what worked for one of my friends: 1) Stay low until the perfect moment. If she falls over, come over and help her up, smile at her and blow her away with your charms, and then proceed to say hi and ask for her name as if you don't know her. It is creepy when a random guy knows your name and says it to you.... it just is idk. Walk away without looking back. This will make her curious for this stranger who helped her up. Do this for whatever situation. BUT JUST ONCE. DO NOT REPEAT. 2) If this happens again (she falls over etc), be sure to be really obvious that you're not going to help her up. Walk by without sparing a single glance. She will be reminded of you and wonder why didn't you help her. This is good - you want her to think of you. 3) Do something sweet for her. For example, if she likes a particular drink or cheap snack, buy it for her and walk up to her. Give it to her, but say something like "Hey _________! Here you go. I accidentally bought the wrong flavour and didn't want to throw it away. Don't worry - I didn't open it. Do you want it?" She should say yes, and ask for your name to say thank you. That's when you tell her. 4) Start to wave to her in the hallways and say hi sometimes. Don't do this too much though. Sometimes, if she waves first, ignore her. This should make her want your attention more. 5) Do something sweet again (like the song), but aim it not directly towards her (like I already said before - aim it towards girls in general). If you want some more, tell me! I hope this helped, but it might not - depends on what kind of girl she is.
    reply about 1 hour
    Erza_Scarlet56
    Erza_Scarlet56 posted in Friends:
    on the top Genesiz and EgyptianDreamQueen :**** [s:p/zqh]
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    Narwhals3
    Narwhals3 posted in Style:
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    ritap121 posted in Friends:
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    Maleficnet192
    Maleficnet192 posted in Style:
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