Sonic Colors :: Wii Game Review
Sonic returns to form with a new game that is perfect for the speedy blue hedgehog
Dr. Eggman has opened up an intergalatic amusement park! But before you start thinking that he has changed for the better, the amusement park is powered by captured aliens and it is up to Sonic to free them!
Color Us Impressed
Right from the start, Sonic Colors proves to be one of the best Sonic games to come out in many years. It is like SEGA took Sonic Unleashed, removed all the terrible werewolf stuff, and kept all the fun speed levels.
Additionally, there are eight different kinds of aliens to rescue throughout the game. Each of them grants Sonic different powers, such as dashing, digging, or transforming into a rocket or laser. These abilities are super fun and they allow you to open up new paths and shortcuts on different levels, which adds to the replay value of the game. The levels themselves are pretty cool, as each area of the amusement park has a different theme, like the candy coated Sweet Mountain levels.
While the majority of the game is awesome, the later levels get hard. Unfairly hard. There is a distinct lack of check points and some sections where you must be lucky in order to survive. These areas are annoying and can make you quit playing.
The homing attack can mess you up sometimes when you just want to double jump and the game zooms out a bit too much sometimes, making it hard to see what you are doing. Two players co-op is a nice idea but doesn't work when one player starts doing well, building speed and getting ahead of his partner, which then kills the other player off screen.
However, overall, the game plays well and is loads of fun. The graphics are really nice and the game has some cool and unique boss fights that is sure to impress.
ESRB Rating: E for Everyone