D&D Miniatures: Dungeons of Dread and New Rules Review
With new rules and new figs, is this game of fantasy battles more fun than ever? Find out with our review!
The D&D Miniatures game just rebooted! It has new 4e rules designed to make it faster and easier to play. There's a new Starter Set and the new Dungeons of Dread set with 60 new [KWLINK ]monsters[/KWLINK] to command. So, how does it add up? Here's our review.
Rules RebootThe basic game still lets you and your friends battle with teams of fantasy warriors and monsters. But the new rules mean there's less math, moving is easier, magic attacks are more fun and recharging special powers feels like mini-games. Small monsters aren't useless any more, which is awesome! But strong monsters are tricky to use. It's a great new start for the game and lots of the older figs will work in the new rules once you download the new cards, so old players don't lose out. Here they are, right-click and save them to your computer!
Getting StartedThe Starter Set gets you rolling with the new rules, five warriors (including a dragon!) and four really nice battlefield maps to play on. Unfortunately, you can't store your miniatures in the starter! And the new villain is a snake. A snake? What happened to orcs? Did Saruman eat them all?!? The new starter is great for new players, but if you don't need the maps you can just download the rules and you're fine. Here they are, right-click this link and save them to your computer.
Age:12 and up
Dungeons of DreadThis new 60-fig set comes in eight-figure booster packs and is full of warriors, elves, wizards and monsters. There are almost no useless warriors and lots of cool ones, including monsters that battle like video game bosses! It's a fantastic first set for the game - a bit heavy on evil figs, but with a great selection of warriors and monsters.
Age:12 and up
Price Range Legend