Kirby's Tilt 'n' Tumble GBC Review
Courtesy of NintendoThe
stars have been stolen from the Dreamland's sky and it's up to Kirby to get 'em back. You get to take control of the round puffball and roll him from one end of
Dreamland to the other dodging traps and
bad guys the whole way.
Courtesy of Nintendo
Courtesy of NintendoKirby's Tilt 'n Tumble Game Info
The craziest thing about Kirby's new
adventure is the way you control him. There's this totally new chip called a
Tilt Sensor built into the game cartridge and it can tell which direction is up. If you tilt it to one side it can tell - it's weird. You roll
Kirby through mazes by tilting your
Game Boy Color (GBC) to roll him around. You can even make the Kirbster jump by giving your GBC a shake.
Kirby's Tilt 'n Tumble Game Problems
There are a few problems with the
Tilt Sensor. It has to start out flat when you turn on your
GBC or it gets all messed up. And you have to make sure nobody bumps you and sends Kirby flying. It takes a while to get used to it but it's fun.
The sound effects are ok. The levels are great and there are five mini-games you can unlock for more fun.
Kirby's Tilt 'n Tumble Final Word
It's not another boring game, the crazy new Tilt Sensor works and it's a riot. There'll definitely be more Tilt Sensor action when the
Game Boy Advance hits the shelves.
How Hard is Kirby's Tilt 'n Tumble?
It's weird to use the motion sensor at first but once you get used to it the game is a decent challenge.
Kirby's Tilt 'n Tumble Age Rating: Everyone.
Kirby's Tilt 'n Tumble Thumbs Up:
Crazy tilt-sensor action.
Cool levels.
Kirby's Tilt 'n Tumble Thumbs Down:
Annoying voices.
Kirby's Tilt 'n Tumble Game Rating: 



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