Kirby's Tilt 'n' Tumble GBC Review

Tumbling Kirby.
Courtesy of Nintendo
The stars have been stolen from the Dreamland's sky and it's up to Kirby to get 'em back. You get to take control of the round puffball and roll him from one end of Dreamland to the other dodging traps and bad guys the whole way.

Tumbling through the air with the greatest of ease.
Courtesy of Nintendo
Puffballs can jump.
Courtesy of Nintendo

Kirby's Tilt 'n Tumble Game Info

The craziest thing about Kirby's new adventure is the way you control him. There's this totally new chip called a Tilt Sensor built into the game cartridge and it can tell which direction is up. If you tilt it to one side it can tell - it's weird. You roll Kirby through mazes by tilting your Game Boy Color (GBC) to roll him around. You can even make the Kirbster jump by giving your GBC a shake.

Kirby's Tilt 'n Tumble Game Problems

There are a few problems with the Tilt Sensor. It has to start out flat when you turn on your GBC or it gets all messed up. And you have to make sure nobody bumps you and sends Kirby flying. It takes a while to get used to it but it's fun.

The sound effects are ok. The levels are great and there are five mini-games you can unlock for more fun.

Kirby's Tilt 'n Tumble Final Word

It's not another boring game, the crazy new Tilt Sensor works and it's a riot. There'll definitely be more Tilt Sensor action when the Game Boy Advance hits the shelves.

How Hard is Kirby's Tilt 'n Tumble?

It's weird to use the motion sensor at first but once you get used to it the game is a decent challenge.

Kirby's Tilt 'n Tumble Age Rating: Everyone.

Kirby's Tilt 'n Tumble Thumbs Up:

  • Crazy tilt-sensor action.
  • Cool levels.

    Kirby's Tilt 'n Tumble Thumbs Down:

  • Annoying voices.

    Kirby's Tilt 'n Tumble Game Rating:

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