
All your troops are on little round dials that have their ratings - attack, defense, speed and special powers. The dials keep track of the attack, defense, speed and special powers so you don't have to worry about it.
You begin with a starter pack of figs. Each figure is a collectible, plastic warrior who's worth points - the more points, the tougher the troop. You and a buddy make groups worth the same number of points and do battle to see who's the master of strategy.
The coolest thing about Mage Knight is how cheap and easy it is. Some games are super complex, expensive and you have to paint your troops before you can use them (like Warhammer.) Mage Knight is ready-to-go, right out of the box - your troopers are pre-painted and the rules are totally easy to learn.
Mage Knight isn't perfect - some warriors are flimsy and can break if you're not careful. Also, most troops can't move and attack, they have to move, then stand around for a turn before they can attack. But everything else is pure goodness.


How hard is Mage Knight?
It'll take about 30 minutes to learn the basics. Then your battles are as challenging as your opponent.
Age Rating: Everyone.
Thumbs Up:
Thumbs Down:
Systems:
Plastic figures - no computers required.
Rating: 



Related Stories: