Magic: The Gathering, the card game of dueling wizards and powerful monsters, just got 180 new cards with the Dissension expansion set! Featuring new color-combo guilds, new Theme Decks, new powers and some savage monsters, it adds more power to your duels. We have the 411 on what's new in this set, including reviews of all three Theme Decks!
War, Chaos, Monsters and new Powers in Dissension!
Dissension is the third, and final, set in the Ravnica: City of Guilds series. It's where the guilds finally bust out into full-on war and bring all their strongest spells and creatures to the battle. Three new guilds have joined the battle - here's the scoop on them.
Azorius Senate - Blue and White join forces to rule the sky and control the ground.
Cult of Rakdos - Black and Red, the bad-boys of Magic, combine death and fiery destruction to destroy anything and everything!
As cool as Graft and Hellbent sound, Forecast is 'da bomb! For just a few mana, you can use a card over and over and over and over again, letting you gain life, draw cards and more. It's also easy to add into any deck you build. What's also awesome is that Rakdos, leader of the Cult of Rakdos, is a card in this set and he's a brutal Black and Red demon that can do a ton of damage!
Problems, Pain, and Frustration in Dissension
Graft is a cool power, especially in multiplayer games, but you need to build your deck around it for it to work well. Hellbent really blows chunks in multiplayer, but it can tear your opponent into itty-bitty pieces in one-on-one duels.
Final Words on the Dissension Expansion Set
Grab an Azorius AscendantTheme Deck! The other decks need a few booster packs to really kick it, but there are a lot of good cards in the Dissension set that are worth grabbing. New Magic players should make sure to grab some 9th Edition cards first, then pick up some of these once you have solid dueling skills.